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Utilizando o Lua na versão 1.5.5 com a libskill.so


Master
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Em 03/10/2023 em 23:13, jota disse:

Desculpe a ignorância mas o que esse Lua faz? 

Esse script tu consegue editar o servidor com ele ligado e fazendo as alterações do hexabytes do game via script, exemplo:

Quero alterar o dano de uma classe ou alterar o cast é pelo script entendeu?

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Em 6/23/2023 em 6:09 AM, Master disse:

Step 1: Download "libskill.so" file
Upload the "libskill.so" file to the "/lib" folder on your host. Make sure the file is in the correct location.

Step 2: Modify the "start.sh" file
Open the "start.sh" file and locate the line that starts the maps. Replace this line with the following code snippet:
LD_PRELOAD=libskill.so ./gs gs01 gs.conf gmserver.conf gsalias.conf is61 > /home/logs/gsmaps.log &


Step 3: "script.lua"
Add the "script .lua " inside the "home/gamed" folder,
Add "GS" inside the "home/gamed" folder,
"Create a folder with name var " inside the "home/gamed" folder,


After following these steps, Lua in version 1.5.5 will be functional

 

This is the hidden content, please

 

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This is the hidden content, please

can u teach me, how to add bugcast for cls10 and cls11. if using script.lua cant work. 

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